ROTanks Most of my planes I'm able to knock each of them down to 40% and still perform 7-8G maneuvers. 100% is fine for doing a pure Pilot Assisted flight but for keyboard piloting it's too much. Also: high proportion of lifting surfaces to non-lifting surfaces. KSP Interstellar Extended By freethinker79. One point I would mention is that the more wing area you have relative to your control surfaces, the less angle of attack you can generate. How to keep an airplane stable on the runway in Kerbal Space Program?
Ask Question ... Standard KSP airplane-stability request: post a screenshot of your airplane in the SPH, with the center-of-mass, center-of-lift, and center-of thrust markers shown.
The more stable an aircraft is, the less maneuverable.
And start small. On the other hand, something with a wide wingspan but narrow wings (like the connector Cs) will pitch easily but need more oomph to roll. Adds plane parts. We still don't know what his craft even looks like yet... For all we know it could be a single Also, I would like to know how I can tweak my aircraft to make them smooth at the controls. 11.6K Downloads Updated Jun 18, 2016 Created Jun 8, 2016. I actually like canard layouts, but I'm going to endorse this post because it's a simple, easy way to do it. KSP Mod that provides a part research and reliability system C# 23 26 42 1 Updated Aug 3, 2020. I'm trying to do some of the surveying and taxi-ing missions because now that's all the games giving me but flying with a regular rockets just not working for me. You may need to download version 2.0 now from the On the other hand, something with a wide wingspan but narrow wings (like the connector Cs) will pitch easily but need more oomph to roll. Also stock fuel priority is in 1.2, allowing very stable So I started a new career file after not really playing for a long time and I'm now at the point where I just dropped 45 Science to unlocked Aviation to get some of the plane parts that I need. You might still be able to turn very quickly, but if you don't have enough wing you won't drag your velocity vector with you, which means you force your wings into a stall and bleed energy in a hurry (and can also lose control, depending). Space ship carrier Download. Completing the CAPTCHA proves you are a human and gives you temporary access to the web property.If you are on a personal connection, like at home, you can run an anti-virus scan on your device to make sure it is not infected with malware.If you are at an office or shared network, you can ask the network administrator to run a scan across the network looking for misconfigured or infected devices. The writing is a bit disjointed, because it's been edited and restructured a few times and I'm not a native english speaker. A slight "inwards" tilt on your wings (5 degrees or less) will improve stability hugely and will cause your plane to slowly correct itself in flight, also if you're using large control surfaces at high speeds then the result is obvious.
The most helpful thing to do would probably be to make a craft and share it so things you're doing wrong can easily be pointed out for you to fix.
1. You can post now and register later. Also, layout matters: aircraft with a wing that runs along the length of the craft, but with a narrow wingspan (like the Mk2 fuselages or wing strakes, and to a lesser extend swept or delta wings) will take more effort to pitch over but will roll very, very easily. If you have an account, This thread is quite old. Cessna 172s are very stable, suitable for student pilots.
Move them back and fill them with fuel or weigh them down with control surfaces. I'd start with a lawn arrow that can be hardly pulled up, horrible to maneuver, with Install. They optimize use of oxidizer in SSTOs. For what it's worth - watching 1.2 pre-release streams, the upcoming changes to ps: use caps lock(fine control) to reduce the amount you're actually moving the control surfaces.
What i do when i build a plane (except the tings others allready mentioned) is playing a lot with the Fuel sliders on fuel tanks in Unless you are using canards (not ideal for … I've been playing around with aircraft over the past couple days, only to find that no matter how low I set the pitch authority, they tumble and crash at the slightest hold of the "S" key. Intakes are your friend when you use liquid fuel. Good, strong control authority - instead of reducing the pitch control authority, make the plane aerodynamically stable, so that even if you do flip it, it will right itself. 3. Please consider starting a new thread rather than reviving this one. You can "smooth" controls by toggling capslock on your keyboard, the control indicators in the bottom left will turn blue from orange and they are instance dependant (if you revert your flight you'll have to toggle capslock again). Also stock fuel priority is in 1.2, allowing very stable Another way to prevent getting this page in the future is to use Privacy Pass. TO achieve the easisest way to balance the fuel tanks i never put usable fuel tank in where i cant move ti easily eg.
One point I would mention is that the more wing area you have relative to your control surfaces, the less angle of attack you can generate.
Space ship Carrier class III (stock) KSP by cguylain. Stability vs maneuverability. I only very recently got into planes. I actually like canard layouts, but I'm going to endorse this post because it's a simple, easy way to do it. If his problem is the plane doing backflips at a touch of 's', I wouldn't go with 'slightly'.
Download. These tend to handle best. I wrote a post that covers similar topics. For what it's worth - watching 1.2 pre-release streams, the upcoming changes to F-22 Raptor v1 By Mareczex333. KSP Interstellar Extended by freethinker79. 5. F-22 Raptor v1 by Mareczex333. Once you got a hang of these, try bigger stuff. 11 4 3 2 Updated Aug 3, 2020. OPT Space Plane Parts adds a wealth of content to KSP.